So I am using LIBGDX to make a game. I tried putting the API files from here http://devcenter.kinvey.com/android/guides/getting-started in my Android libs folder. However when i do that and and try to import import com.kinvey.android.Client;. It gives me an error. Probably doesn't recognize the library in my project.
I just fired up Android Studio and see the latest version has another required step.
After adding the jars to the /libs/ directory, right click on `kinvey-android-lib-x.x.x.jar` and select `Add As Library`. Make sure your Module is selected, and click `OK`.
This will kick off a gradle sync, and when it finishes you should be able to `import com.kinvey.android.Client;` and use the Client.
Thanks for the report, I will add this step to the getting started guide!
over 3 years ago
Hey Edward, it worked wonders. However, when I try to initialize client, it gives me an error while calling this method this.getApplicationContext()).build();
Why is that?